Adventure Rooms – Niagara
Adventure Rooms Niagara is located in downtown Niagara (which is away from Clifton Hill and all the usual attractions). We were excited to close off our Niagara tour with them, because it was our first Niagara escape IN Niagara Falls and also our first Adventure Room escape. We were greeted at the door by Gamemaster Lisa who is the owner and runs both Niagara and Kitchener locations. She mentioned that it all started when she was on a trip overseas looking for something to do. She looked up a local travel site and found the top thing to do was an escape room. After trying it she decided to bring it back here, and she was almost the first in Canada to do so. Yet she still gets the title of first in Ontario!
The lobby was large, spacious and classier compared to some of the other ones we’ve come across. We were briefed on the rules and given some nifty pens courtesy of Gamemaster Lisa.
Rooms: 1, later will be adding another
Reviewed Room: The missing finger.
Creativity and Design (aka its Fancy level): – Was it inventive ? Did it fit the theme?
Score : 4.0 (for everything else but a theme) of 5.0
So the hard part of this review is that there was no real theme, yet there was a nice design. We were forewarned on twitter that Adventure rooms didn’t have themes in their rooms so we weren’t surprised. The best way to put it was it was a well designed, well furnished puzzle room. Other than that you were finding your way to the missing finger.
Set Design/Theming – 1.5 (out of 2.5) – Each room felt better designed than many of the themed rooms we have played, but it was hard to be immersed into the situation. However for a pure puzzle room itself should be a 2.5.
Effort / Polish – 2.5 (out of 2.5) – Nice clean puzzles and elements that related to the puzzles. No hanging wires and overall everything felt solid.
Bells and Whistles: Was it just lockboxes throughout the Room?
Score: 5.0 of to 5.0
Each room has an interesting element to it that kept it fresh. We haven’t come across many of them before. There were no technical issues which is always a bonus. The missing finger is relatively new game with less than 100 games on its belts but so far no wear and tear.
Intuitive (aka Frustration Level): Was it solvable? or Did you have to be inside the creators mind to solve it?
Score: 5.0 (with hint system) and 3.0 (without) of 5.0
Adventure Rooms has a very unique Hint system which we didn’t catch on until the the first 30 minutes. Once we were given the clues we were able to make the right logical leaps and guided in the right direction. That being said it wasn’t always clear what needed to be done, because there were a few red herrings that threw us off. The hints don’t tell you exactly what to do, but give you a clue where to go, which helps maintain that ‘funstration’ level.
Staff Support/Price : Were they friendly? Were they helpful? What was the Damage?
Gamemaster Lisa was a pleasure to meet, and it was exciting to speak to one of the pioneers of Canadian escapes. She is knowledgable and passionate about what she’s doing and we definitely look forward to where she takes Adventure Rooms next. The current price is varies between how many people you bring. For example bringing 2 people will be $23/person plus tax, and for 4 people it will be $21/person plus tax. Considering GTA pricing for the experience this was very reasonable.
Overall: The Missing Finger is a unique experience that even though it lacks a theme, the puzzles, tech and hint system make it a very interesting and fun puzzle room. That being said we’re looking forward to visiting their original location in Kitchener.
For more information check out:
4541 Queen St,