Mystery Room Downtown – Space Odyssey
Mystery Room Downtown is an expansion of their original location on Downsview located on Dundas. When we arrived at the location we noticed immediately that there was a location with the same name right across the street. After going in we realized our actual location as the other one, and we were in the ‘new’ building where 4 new rooms would be. We went to Errol and Manda of ERA to cap off our night (after having a great time at Riddle Room’s Framed). We were greeted by the Gamemaster and her little dog, who ushered us into our room.
Creativity and Design (aka its Fancy level): – Was it inventive ? Did it fit the theme?
Score : 2.5 of 5.0
So imagine you’re back in the 60-70’s, how does space look like to you?
1) Bright random colourful lights? Check
2) Shiny chrome panel walls? Check
3) Random Red /Green Hue’d environments ? Check
If the purpose of the room was to test our vision (or give us vision problems) it did the job. For example they had one key puzzle that was surrounded by bright LED lights. It served its purpose to draw our attention, but as I write this review, i’m still seeing spots.
I’ll admit there were some elements that did remind me of “2001: a space odyssey” and then it went on include a smorgasbord of sci-fi references and paraphernalia (including Star Trek ship schematics and various movie clips from BSG, Firefly and more). Between eye sores and theme confusion we definitely had a headache and it doesn’t end there. Why the 2.5? they did put some effort that it didn’t look like an office (better than most of Markham/Scarborough), but an eyesore is an eyesore.
Bells and Whistles: Was it just lockboxes throughout the Room?
Score: 1.0 of 5.0
They had a few tech issues. Right when we walked in the room we were greeted by a “!” (the sound your computer makes when it comes across an error). This sound repeated a number of times as we played that room in a roughly 3-5 minute loop. The annoyance doesn’t end there:
– electronic locks blinked GREEN when we got it wrong and blinked GREEN (on another spot) when we got it right (how’s that for ambiguous)
– There was a button that we were required to press every few minutes otherwise our countdown would run faster than 100m Sprinter (even when we left that room which required one of us to sprint back to hit the button again).
– The final puzzle didn’t work, again a technical problem. We called in a hint for this.
WIth all this being said we didn’t come across any safety problems. But the problems don’t really end there because even if you were to strip out all the tech…
Intuitive (aka Frustration Level): Was it solvable? or Did you have to be inside the creators mind to solve it?
Score: 1.0 of 5.0
…. the puzzles had their own issues. Lack of direction, large logical leaps and quite a few red herrings. I’m also not sure if one particular puzzle would be clear if we had not experienced it before (because there was no direction to do so otherwise).
The hint system is a telephone/intercom system (like Downsview) where you call the Gamemaster to the room for a hint.
Staff Support/Price : Were they friendly? Were they helpful? What was the Damage?
Contrary to our experience at Downsview the staff was very friendly and helpful. Everytime we called in a hint she almost seemed surprised that we had made it so far and kept encouraging us. Definitely an upside to the experience, and my wife likes little dogs.
The current price was $22 , however they offer discounts to larger groups. When we booked online it required the full balance via paypal.
Overall: I asked my wife what she thought about Mystery Room Downtown a few days later and she said “That place with the dog…” and went on to talk about the dog. Eventually she circled back on the room and said “oh it was crap”.
For more information check out:
422 Dundas St. W