REG – Trapped in a room with a Zombie (BETA)

REG’s (actually Company & Co, the people who run REG – Real Escape Games) Trapped in a room with a Zombie is located in Downtown Toronto.  The room is located in the lower level of a commercial office space.  We have done another version of the room before when it was owned by Room Escape Adventures but we were enticed to try it again, this time with EGR’s Team Kayphen, our friends Manda and Errol and CodeGreen from E4G (who wrote a review here).

The concept is the same.. you’re stuck in a room with a zombie (as the name implies).  The zombie is attached to a chain that starts off being very short and every 5 minutes the zombie gets another foot of chain to chase the players.  So you can imagine after 55 minutes, the zombie can almost reach around the room.

What they changed is that if the zombie tags you, you will be asked to sit out of the game for a short amount of time, and then allowed back in the room.

The room starts with the introduction to the zombie, and then the frantic mess begins.


Creativity and Design (aka its Fancy level):
– Was it inventive ? Did it fit the theme?
Score : 4.0 of 5.0

Trapped in a Room with a Zombie is different than other rooms because the focal point is really on the zombie and not on the set.  The backstory is centered around the zombie and you’re locked in the zombie’s room.  They have upgraded the set to make it look more like a lab with some interesting furniture choices and they kept some non-essential stuff ‘out-of-bounds’.  However the room still feels like a mish-mash of a lab and an office.  The zombie this time around was great, more talkative and definitely more entertaining.  Overall if some of the furniture was replaced to be more lab or office-like the room could definitely benefit from it.

Bells and Whistles:
Was it just lockboxes throughout the Room?
Score: 2.5 of 5.0

It was good to see that they kept some of the more inventive elements still in the room.  However a sore point for me was the return of one particular piece of tech that didn’t work in both versions of the room.  It’s one of those pieces that, when working properly it would be really fun to use, however because it failed it fizzled out the fun.  We had 3 teammates fiddle with it, but at the end of it, we killed 10-15 minutes before the GM had to come in and ‘perform the task in the tech’s place’.  I would normally disclaim that this is a BETA but the fact that we saw it in the previous version of the room raised our expectation that it was tested previously.

The zombie itself is an interesting game element, that will probably keep your bottleneckers (people who don’t have anything to do, while the rest solve) busy.  That aside, CodeGreen also pointed out that because of the amount of running around, there were a lot of sharp edges that could easily injure players (and even the zombie itself).

Intuitive (aka Frustration Level):  Was it solvable? or Did you have to be inside the creators mind to solve it?
Score: 3.0 of 5.0

The game is of an open-format puzzle room and for the majority of the room we progressed well.  There were 1 or 2 puzzles that we felt there was too much information and not enough direction.  The zombie itself was also a source of frustration because once we learned how to deal with it, it wasn’t always consistent on following that pattern.  This led to alot of running around the room and running into other players.

There wasn’t really a hint system in place.  The GMs were monitoring us from another room, and when we really got stuck they popped in to see how they could help (but not in the traditional REG approach, they were more direct).

Staff Support/Price : Were they friendly? Were they helpful? What was the Damage?

The REG staff was friendly and somewhat rehearsed in their routine.  This was a BETA game so they were still working out the kinks.

The price is $28+tax/person (in advance) or $32+tax/person (at the door).  This is definitely on the higher end for a downtown experience, however a different one than most.

Overall: With its REG repackaging, the new version of ‘Trapped in a Room with a Zombie’ is a little better but still feels like its lacking some details to make it a GREAT room.  At the end of the day its definitely a different than normal Escape experience, but only if you can stomach the price.

For more information check out:
81 Huron St,
Toronto Ontario